Finishing touches on menu vs lobby vs play area #3

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Clicks merged 3 commits from added-play-area into file-system_project-root 2026-07-26 15:53:44 -05:00
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networking completed, players always join to the lobby. only the host can start the game by loading the next scene

networking completed, players always join to the lobby. only the host can start the game by loading the next scene
TODO: test in multiplayer
if a player joins while others are in another scene the host breaks and the peer will break the game when moving to a new scene
Clicks merged commit 39c00802d8 into file-system_project-root 2026-07-26 15:53:44 -05:00
Clicks deleted branch added-play-area 2026-07-26 15:53:44 -05:00
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Clicks/godot-multiplayer-test!3
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